package divinity.basic
{
	public class God extends DivinityObject
	{
		private var _world:DivinityWorld;
		private var _config:Object;
		private var _assets:Object;
		public function God()
		{
			super();
		}
		/****
		 * 
		 * 
		 * 
		 * 
		 * */
		public function askFromGod(someAsset:*):*
		{
			return 	_assets[someAsset];
		}
	}
}